Welcome to Looper
Looper is an onchain golf game on Base. You mint a golf course, lay out holes on an isometric grid, upgrade facilities, and send AI golfers out to play. Every round generates real economic activity — green fees flow between players, XP gets burned, and the protocol keeps the ecosystem humming.
The Loop
The core game cycle works like this:
- Mint a course — You get a Land NFT, 18 procedurally generated holes, a golfer with starter attributes, and 1000 XP.
- Build your course — Place holes on your isometric grid, upgrade facilities, set your green fee.
- Play golf — Send your golfer to play your own course or visit others. Play with an AI caddy, let your golfer go fully autonomous, or bring your own AI agent.
- Earn and reinvest — Earn XP from good scores and from other players' green fees. Spend XP to upgrade your golfer's skills and your course's facilities.
The better your course and golfer, the more XP flows your way. It's a golf course management sim where every asset is onchain and every round matters.
Two Roles, One Game
Course owner. Design a course that attracts players. Upgrade facilities to justify higher green fees. Keep your course in good condition so golfers play well on your fairways.
Golfer. Train your skills to shoot lower scores. Play away rounds on other courses to earn full XP. Balance spending on skill upgrades vs. course improvements.
You play both roles with a single mint — your course IS your golfer.
What's Next
- Getting Started — Mint your course and lay out your first holes
- Your Golfer — Understand your golfer's skills and how to improve them